projects/rengine/README.md

# Rengine

A small rendering and game engine experiment with scenes, entities, transform hierarchies, animation loops, and switchable canvas or React output.

interesting bits

  • + TypeScript
  • + React
  • + Vite
  • + Canvas rendering
  • + Game loops
  • + Entity systems
  • + Scene graphs
  • + Transform hierarchies
  • + Renderer abstraction

why it matters

What I like about this one is that the interesting work sits below the demo: engine boundaries, update loops, renderer abstraction, and entity composition you can reason about directly.

preview

Rengine preview